/*
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* install or use this SugarCRM file.
*
* Copyright (C) SugarCRM Inc. All rights reserved.
*/
const User = require('core/user');
/**
* Math module provides utility methods for working with basic calculations
* that JS normally fails to do well.
*
* @module Utils/Math
*/
module.exports = {
/**
* Do mathematical calculations in JavaScript,
* sans floating point errors.
*
* ex. $10.52 is really 1052 cents. Think of currency as
* cents and apply math that way (as integers) and this should
* help keep floating point issues out of the picture.
*
* @param {string} operator The operator.
* @param {number} n1 The first member of the calculation.
* @param {number} [n2] The second number of the calculation.
* @param {number} [decimals=6] The number of decimal digits to keep.
* @param {boolean} [fixed] `true` to return the value as a fixed string
* using the number of decimals specified in `decimals`.
* @return {string} The calculated number.
* @private
*/
_math: function(operator, n1, n2, decimals, fixed) {
decimals = (_.isFinite(decimals) && decimals >= 0) ? parseInt(decimals) : 6;
Big.NE = -1 * (decimals + 1);
fixed = fixed || false;
var result;
// if n1 is not a number, just return it, no need to do math on it.
if (!_.isFinite(n1)) {
return n1;
}
try {
switch (operator) {
case 'round':
result = Big(n1).round(decimals);
break;
case 'add':
result = Big(n1).plus(n2);
break;
case 'sub':
result = Big(n1).minus(n2);
break;
case 'mul':
result = Big(n1).times(n2).round(decimals);
break;
case 'div':
result = Big(n1).div(n2).round(decimals);
break;
default:
// no valid operator, just return number
return n1;
}
} catch (error) {
if (error.message.startsWith('[big.js]')) {
return n1;
}
}
if (fixed && _.isFinite(result)) {
return result.toFixed(decimals);
} else if (_.isFinite(result)) {
return result.toString();
} else {
return result;
}
},
/**
* Rounds a number to specified decimals as integer value.
*
* @param {number} number The number to round.
* @param {number} [decimals] The number of decimal digits to keep.
* @param {boolean} [fixed] Returns value as fixed string.
* @return {string} The rounded number.
*/
round: function(number, decimals, fixed) {
return this._math('round', number, null, decimals, fixed);
},
/**
* Adds two numbers as integer values.
*
* @param {number} n1 The first number.
* @param {number} n2 The second number.
* @param {number} [decimals] The number of decimal digits to keep.
* @param {boolean} [fixed] Returns value as fixed string using the
* specified number of decimals.
* @return {string} The sum of the two numbers.
*/
add: function(n1, n2, decimals, fixed) {
return this._math('add', n1, n2, decimals, fixed);
},
/**
* Subtracts two numbers as integer values.
*
* @param {number} n1 The number to subtract from.
* @param {number} n2 The number to subtract.
* @param {number} [decimals] The number of decimal digits to keep.
* @param {boolean} [fixed] Returns value as fixed string using the
* specified number of decimals.
* @return {string} The difference between the two numbers.
*/
sub: function(n1, n2, decimals, fixed) {
return this._math('sub', n1, n2, decimals, fixed);
},
/**
* Multiplies two numbers as integer values.
*
* @param {number} n1 The first number.
* @param {number} n2 The second number.
* @param {number} [decimals] The number of decimal digits to keep.
* @param {boolean} [fixed] Returns value as fixed string using the
* specified number of decimals.
* @return {string} The product of the two numbers.
*/
mul: function(n1, n2, decimals, fixed) {
return this._math('mul', n1, n2, decimals, fixed);
},
/**
* Divides two numbers as integer values.
*
* @param {number} n1 The dividend.
* @param {number} n2 The divisor.
* @param {number} [decimals] The number of decimal digits to keep.
* @param {boolean} [fixed] Returns value as fixed string using the
* specified number of decimals.
* @return {string} The quotient.
*/
div: function(n1, n2, decimals, fixed) {
return this._math('div', n1, n2, decimals, fixed);
},
/**
* Checks to see if two values are different according to the given
* precision.
*
* @param {string|number} newValue The new value.
* @param {string|number} oldValue The old value.
* @param {number} [precision] What precision should we use. If not
* specified, falls back to the value in the user preferences.
* @return {boolean} `true` if the values are different according to the
* given precision.
*/
isDifferentWithPrecision: function(newValue, oldValue, precision) {
var config = SUGAR.App.metadata.getConfig();
var user_precision = precision || User.getPreference('decimal_precision');
precision = (_.isFinite(user_precision)) ? user_precision : config.defaultCurrencySignificantDigits || 2;
var diff = this._math('round', this.getDifference(newValue, oldValue, true), null, precision);
var diffPrecision = (precision === 0) ? '0' : this._math('div', 0.1, Math.pow(10, (precision-1)));
// if the diff is 0 (zero) always return false, this should only happen when precision is 0
return (diff === '0') ? false : (parseFloat(diff) >= parseFloat(diffPrecision));
},
/**
* Gets the difference between two numbers.
*
* @param {number} newValue The number to subtract from.
* @param {number} oldValue The number to subtract.
* @param {boolean} [absolute=false] `true` to return the absolute value
* of the difference.
* @return {string|number} The difference between `newValue` and
* `oldValue`, or the absolute value of it if `absolute` is `true`.
*/
getDifference: function(newValue, oldValue, absolute) {
var diff = this._math('sub', newValue, oldValue);
absolute = _.isUndefined(absolute) ? false : absolute;
return (absolute) ? Math.abs(diff) : diff;
}
};